AI Insights · Timothy · April 2022
Top 5 Physics Puzzle Games on Android in Colombia - Q1 2022
Explore the performance of the top 5 physics puzzle games on the Android platform in Colombia during Q1 2022, featuring download, revenue, and active user trends.
In Q1 2022, the top 5 physics puzzle games on the Android platform in Colombia showcased varying performances in terms of downloads, revenue, and active users. Below, we delve into the trends for each app, based on data from Sensor Tower.
Pull the Pin from Popcore Games saw a notable decline in weekly downloads, starting at approximately 96.6K in late December and dropping to around 10.2K by late February. However, it picked up towards the end of March, reaching about 29K. The weekly revenue remained modest, peaking at $5 in the first week of January and ending the quarter at $1. The active users also showed a downward trend, decreasing from around 299K at the beginning of the quarter to approximately 107K by the end of March.
Bazooka Boy by Supersonic Studios LTD experienced a steady decrease in weekly downloads, starting at around 44K and ending the quarter at about 18K. Revenue fluctuated slightly, peaking at $8 in mid-January and finishing at $4 in the last week of March. Active users showed a gradual decline from approximately 89K to around 49K by the end of the quarter.
Flow Legends: Pipe Games by CASUAL AZUR GAMES had a mixed performance in terms of downloads, starting strong with about 56K in early January but fluctuating throughout the quarter, ending at around 12.9K. Revenue remained minimal, with slight peaks of $4 and $3 in mid and late March, respectively. Active users also fluctuated, peaking at around 130K in early January before stabilizing around 42K by the end of March.
I'm Not Blue Monster: Rainbow from Great Arcade Games saw a varied performance in weekly downloads, starting at around 28K in mid-January, dropping to about 5.5K by late February, and then rising again to roughly 28K in mid-March. Revenue remained low, peaking at $6 in early February. Active users followed a similar pattern, peaking at around 35K in mid-March and ending the quarter at approximately 15K.
Angry Birds 2 by Rovio Entertainment Corporation maintained steady weekly downloads, starting at approximately 12.8K and ending at around 9.8K. The revenue showed a slight increase, peaking at $657 in mid-March. The active users remained relatively stable, fluctuating around the 40K mark throughout the quarter.
For more insights and detailed data, visit Sensor Tower.